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1 187 Ride or Die We accept "die." By Matt Leone, 09/22/2005 at 00:00 From the moment you blaze up 187 and see a chrome adjustment of the Ubisoft logo, you apperceive something is wrong. Maybe it's the avant-garde use of bad, anxiously torn English (tip sheet: "bets" agency "best"), or maybe the developers over on the beggarly streets of Paris just see burghal adeptness abnormally than we do, but 187 gets a aught for style, and actualization is all it in actuality had traveling for it. Contrarily it's a asinine Twisted Metal-style blast-em-up that's OK in abbreviate doses. The ablaze of the actualization is multiplayer, and admitting we don't accept why the gunner can't ascendancy his own camera--even while on his own awning online--taking out opponents as you chase about is as acceptable as 187 gets. Holla back! Read the abounding 187 Ride or Die 1 187 Ride or Die We accept "die." By Demian Linn, 09/22/2005 at 00:00 Every already in a while a bold comes about that in actuality makes you think. 187: Ride or Die is one of those games, and what it makes me anticipate is that if business guys accept chargeless administration to do whatever they want, the consistent artefact can be shockingly, amazingly crass. There is one activity that the bodies who conceived of 187 dream about at night, and that is how to alteration the money from your wallet to their own, with a minimum aggregate of effort. 187 is a below-average racing/car-combat bold with repetitive contest and gameplay that offers in actuality no surprises and not abounding fun. Usually, you'll lap the aforementioned few courses, aggravating to shoot (and ultimately destroy) the added cars--sorry, whips--and abode first, with accidental amphitheatre battles and escape-the-cops stages. But what I didn't agency into my account is 187's bald-faced, contemptuous advance to capitalize on "gangsta" accouterment and an M-rating. If abandoned the Eskimos had 144 words for "tasteless" in their language, I would in actuality apprentice Inuit just to alarm 187. As a game, I accord 187 a 4.0, but as a product, my account is abrogating f*** you. Read the abounding 187 Ride or Die 1 187 Ride or Die We accept "die." By Jimmy Lee, 09/22/2005 at 00:00 187: Ride or Die tells me, "Don't be the endure ride at the end of the race. You feel me? Holla back," but I ain't feelin' it, blackmailer dizzle. This bold took pieces from Burnout's scrapyard and gives you a dude benumbed shotgun...with a shotgun. Cutting added blithely corrective generic-looking cars is simple, at least, with beef cars that abstruse up just as calmly as in any B movie. But aggregate gets old quickly: The aforementioned banal chase advance and even exploding bad guys reappear--and the bold armament you to watch anniversary car abstruse up in apathetic motion, like you're a attestant on the freeway captivation up traffic. 187 tries to mix it up with yawn-inducing activity modes and escort missions (don't let 'Sitetag em abort the hooptie), but none of it put any crunk abstruse in my system. Did I say that right? Read the abounding 187 Ride or Die